A working example of generating vertex normals with my new plugin for Cinema4D and a terrain export with 2mil polygons, vertex normals are based on a given angle. The other day I was thinking about the fact that I sit in front of the computer all day, and I started to worry about the negative effects of doing so. I’ve been looking at natural medicine lately. Something with a small but helpful effect for overall health and no side-effects. I found a few alternatives that have been working great for me. You can go here to learn about medical herbs if you think this might interest you too.