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van den Bree Danny

Danny van den Bree

Software Engineer

Love to work in a team-oriented environment where I can best showcase my creative imagination while pursuing the development of my artistic and programming style.

Latest projects

January 2016 - November 2016

Lumion 7 – OpenStreetMap

Implemented OpenStreetMap vector-tile data generation into Lumion 7

 

February 2014 - August 2014

Skies of Saturn (coding)

Skies of Saturn is an exploration game for PC and touchscreen devices that provides a unique and tranquil experience for players of all ages. The game is mainly an aesthetically pleasing, relaxing experience and the progression is based around the never-ending cycle of life and death.

 

November 2014 - December 2014

Unfated (coding)

Unfated is a role playing game set in a mythical fantasy setting where your actions will shape the world. It features powerful deck building mechanisms that offers a strategic and tactical depth not often seen in modern RPGs. Procedurally generated landscapes and adaptive storylines give life to a dynamic world where you and your party will rise to walk among gods and giants.

 

 

August 2014 - October 2014

Picture Tower (coding)

THE BRIDGE has been realized by a live connection between two large-screen units which were connected to each other via the internet, and on both sides provided with special detection cameras. Visitors on both sides could see each other and live locally, playing a game together. Were initially linked between Sergels Torg in Stockholm and the Plein in The Hague. Later, stationed at TodaysArt Festival in Scheveningen.

 

 

Employment

April 2015 - present

Act-3D

Software Engineer
February 2014 - December 2014

FourceLabs

Software Engineer
July 2011 - April 2012

J-CDS

Software Engineer
January 2009 - December 2009

Ziggo

Callcenter - technische afdeling

Education

2000 - 2004

VMBO (Kader)

Elektrotechniek & installatietechniek

Let's keep in touch